It's been a fabulous first week here at General Interactive Co.
Within the first 7 days of our Greenlight launch, we've received incredible support and encouragement from the gaming community, especially over at Reddit (shout out to the wonderful redditors at r/tycoon) and from all the indie game dev forums and groups we've reached out to. Your support means the world to us.
As we wait to be (hopefully) Greenlit in the next month or so, we've been keeping pretty busy. Over the past few days, we've really put some thought into the final look and UI of Terroir. We're trying to pursue a look and feel that unashamedly shows elements from classic games that have inspired us, while still trying to maintain a decent level of ownership. Raf and Celson have been pretty busy. Armand, Jenny and I are heavily invested in improving the game design document to cater to some improvements.
The result of all of this is that we now have a steady stream of material that we can share with you. These bite-sized updates will showcase some of the things you can expect to see in the final game. For our first update, we'd like to share the final 5 grape varietals that you will be able to plant in Terroir. And here they are:
And there you have it, the 5 grape varietals of Terroir. Could there possibly, potentially, likely, probably be a 1/5,000 chance that more varietals are introduced as future content? Well, let's just say I can neither confirm nor deny that.
Oh, and one more thing: we are officially planning to release Terroir for both Mac and Linux!
Awww, don't they just look so cute together?
Well, that wraps up update #1 for us, do stay tuned for more news as development barrels along. And if you know someone who still hasn't voted for us on Greenlight, please please please tell them about Terroir. Or even better, sign up for the newsletter!